Fortress (Zombie Game) - ROUND 2

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Dexman PE PMP

Internationally PMP'n his PE-ness
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SAME GAME AS BEFORE. RULES UPDATED TO REFLECT FINAL CONFIGURATION OF LAST GAME.

The Game: Zombie Outbreak

The Concept:

Anybody interested in playing needs to post in this thread some indication of your interest to play (like I'm in, or I'm down, or I'm a survivor) at any time throughout the game (so if you don't play from the start, you can still play later on)

After I've gotten a few people as initial survivors, I will initiate the outbreak by infecting some of them at random (there will be a PM from me with initial outbreak instructions). I will post in this thread once zombies are activated.

Once those initial zombies are created, they will begin infecting others. Those not infected will begin to try to shoot the zombies.

The Rules:

1. All game play occurs in this thread, by PM's, and in the "Abandoned Villages (R2)" thread when it is available. The rules for interaction are:

2. Everybody gets one turn per day (shot or bite) unless you have a power up (see power up section below)

3. You stay in your status all day, and only go into the next mode the next day.

4. Gameplay will be suspended from 11:59pm Friday night through 12:01am Monday morning.

For example, if you are a zombie today and get shot, tomorrow you will be dead, the following day you will be a survivor

Zombie Rules

1. Zombies attack by PMing another player stating "I have bitten you and you are now infected in the zombie game" or something to that effect. Send me a copy of the PM or add me to the "conversation".

2. Zombies can only bite one person per day unless they have a power up (see below)

3. Zombies can post in this thread, but they can only grunt (so might not make sense to post in here if you don't want to get shot)

Survivor Rules

1. Survivors attack by POSTING IN THIS THREAD "I shoot so-and-so"

2. Survivors can only shoot one person per day unless they have a power up (see below)

3. Survivors can communicate in any manner they feel will help their chances of survival (ie, by PM, by communicating in this thread, etc).

Transition Stage Rules

1. There is only one transition stage in this game: DEAD.

2. Once a zombie is shot, they will be dead the next day, then a survivor the following.

3. When a survivor is bitten, they will be a zombie the next day.

4. If a survivor is shot, the shooter will be fed to the zombies and will become a zombie the next day.

5. If a zombie is bitten, the biter will be "cured" and will become a survivor the next day.

Dead Mode

1. If you were a zombie and get shot, you are dead for the next day, when you awake the third day you will be a survivor

2. Dead players can't post in this thread, because, well you're dead.

3. If you are dead, you can't bite

4. If you are dead and you get shot or bitten it was just a waste of a shot or bite by somebody because you will be a survivor anyway

The game ends when there are either no more survivors (meaning everybody playing has been infected or already is a zombie) or there are no more zombies (meaning every zombie has been shot and is dead or survivor mode)

Power Ups:

Look for a thread called "Abandoned Villages (R2)", which will appear at random, where there will be challenges that the survivors and zombies can participate in to earn special skills. So for example, the challenges would be something like "most creative zombie story in 200 words or less" which would be judged by vote from members of the board, highest number of votes at the end of that day would win, stuff like that.

You would keep the prize until you transformed (so if you are a survivor and get bit, you would lose the shotgun the day you become a zombie, but still have it while gestating)

The prizes are:

Double Barrel Shotgun (used by survivors for two shots per day)

Bite Proof Armor (used by survivors to survive one zombie bite per day)

Mutated Genetic Code (used by zombies to bite two times per day)

Fast Zombie (used by zombies to avoid one shot per day)

If you receive a power-up for the opposite mode you're in (i.e. you're a zombie and win a shotgun), that power-up will remain dormant until you switch modes. At that point, it will become activated and follow the rules above.

I will not disclose the power-ups in this thread, the results will only be found in the "Abandoned Villiages (R2)" threads.

Okay, let the sign ups begin. Be warned, this could get bloody.

List of Players

Master Slacker

Badal

EM_PS

Engineergurl

Envirotex

Flyer

Major Highway

blybrook (started 5/21)

pbrme

Knight1Fox3

csb

 
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Dang I'm not even a zombie yet. So we have to pm Dexman when we bite someone? I'm in.

 
I shoot MS in the 8 mile, and the next poster is a brain eatin @#%$!

 
So far we're at 7 players:

Master Slacker

Badal

EM_PS

Engineergurl

Envirotex

Flyer

Major Highway

If we can get a few more players, we can get this started on Monday.

MH, if you could use your admin powers to add this player list to the first post it would be helpful.

 
I can edit my posts, but only for a certain time period. I will send a PM to all the other Round 1 players to see if any of them would like to play again.

 
The winners for this round will be:

longest survivor streak

longest zombie streak

Marksman (most successful zombie kills)

Fat Zombie (most successful survivor bites)

 
I'll get intune with this round after I get back from vacation next week. Can include me in the list of players if you wish, but I'll be checked out until the 21st.

 
I'm going to sit this one out. I didn't play too much in the last one due to being too busy at work and I'm getting busier by the minute.

 
Let the 2nd round of nut shots begin! I'm in. :thumbs:

EDIT: Should we make a post of this in one of the "waiting" time threads for the latest round of test-takers? Try and get some new blood in here? I don't think many of them read the Shoot the Breeze forum.

 
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Have a prize for the most successful recruiter. Random bites or shots that result in a n00b joining the nut shots.

 
Would anyone be opposed to introducing various success rates on shots/bites? For example, a shot would have a 75% kill success rate, so if a survivor shot at a zombie 1 in 4 shots would be a miss. It would be the same % for zombie bites, so not all bites would be successful either.

 
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