Though balance-wise this no side convos would also hold true for Mafia side.
In the tourney, PMs between the mafia are
supposed to be to coordinate nightkill votes.
The lack of PMs definitely gives the mafia an advantage. I don't like not having PMs (or outside e-mails) for the townies in our games. It takes away some of the social aspect we enjoy (now that I've had a few days to play/monitor it). It does introduce the shady strategy of monitoring each other's PM activity, but I think that's part of the fun. No one knows for sure if we're PMing each other about mafia, PE Exam, SPAM thread, or other EB topics.
I think our game (EB Mafia) is more balanced. A few more tourney rounds are needed to help us learn the special roles and for townies to communicate publicly, but after the tournament is over I'm guessing we'll choose to go back to our rules.
I'm ambivalent about the use of PMs in the EB game. On the one hand it's more challenging for the town. On the other hand, it's been a staple of our community since the first round. Further, as
@DuranDuran pointed out, its part of our socializing and fun.
Having fun should be the priority.
I'm truly surprised I made it this far. I would have voted to kill me off a round ago with the mounting evidence. I even lumped myself in with my suspicious list cause it just wasn't looking good. When Chart turned out to be a JOAT I knew I was dead. I had been on the voting side of two special characters lynching. Some times you suck as a townie. I did this round. Sorry guys.
I will save my notes for tomorrow, but my first read through was that you had a stronger game than you think.
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Very interesting for me as a mod this round, since I was able to wince at every poor decision.
fify
I feel like tournament rules make it very difficult for the town to win. Mafia get private communication. The JOAT get the special abilities but they have to cycle through them equally. so you only get solid evidence every 3 rounds and no way to form a voting block without getting yourself killed during the night kill.
Yeah, it skews it heavily toward mafia.
But I do like the idea of replacing cop/doc with joats. That alone
might balance out the use of PMs. Obviously something to discuss later.
Something I was hoping to see this round was how townies would covertly assemble in full view. I saw some signs of that... but I'll save that for another post.
they also get the first kill
It makes more sense from a narrative standpoint. Gameplay... idk. It's sucks to be a townie voted off a few hours into the game.
Confused me too. Was why I voted for you, and making me stressed about this vote.& you did fine. It's risky/draws attention to point fingers like that. Which is why RB gets night killed pretty often, or only comes out strong when there's a town cabal, which we couldn't really make this time... (2/5)
Yep. Ditto for
@ChebyshevII PE
I really need to figure out how to assemble a coalition in the open without getting killed immediatly. Luckily, players can still advance through the tournament even if they were killed during the game. They just have to show that they were a strong player.
Randomizer: 2 1 2 2 1 1 2 1 1 1
The randomizer is the true townie VIP. It's taken out most of them.