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RBHeadge PE

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6 minutes ago, humner said:

TPK?  Someone else has played D&D, LOL

Hard to believe it you'd find another gamer on a site called engineerboards.com, amirite? ;)

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10 minutes ago, RBHeadge PE said:

Hard to believe it you'd find another gamer on a site called engineerboards.com, amirite? ;)

images?q=tbn:ANd9GcTuPuHjgp95LyczQMviBya

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6 hours ago, RBHeadge PE said:

Hard to believe it you'd find another gamer on a site called engineerboards.com, amirite? ;)

I actually had a great D&D session last night. Decided to pick it back up again after several years. 😁

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^see previous post above yours

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19 hours ago, Dexman PE PMP said:

I actually had a great D&D session last night. Decided to pick it back up again after several years. 😁

I am running a 3.5 campaign, I even built a digital game board, makes importing game maps from Pintrest and game sites.  What version are you running?

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I've switched over to Pathfinder years ago. My groups had no desire to go to 4e, never bothered to look at 5e.

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1 hour ago, RBHeadge PE said:

I've switched over to Pathfinder years ago. My groups had no desire to go to 4e, never bothered to look at 5e.

Have played them all, never cared for 4th, 5e is great for Conventions.  We played Pathfinder for years, I only went to 3.5 because I have piles of modules, even most of the Living Greyhawk.

 

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4 hours ago, humner said:

I am running a 3.5 campaign, I even built a digital game board, makes importing game maps from Pintrest and game sites.  What version are you running?

5e

Been so long that I am essentially starting from scratch. Found a local group that campaigns together who share hosting duties. Luckily their newest campaign just recently started so I only had to level up to 4 which means I didn't really miss too much. I started with a half-elf Rogue and am trying to determine an Archtype and whether I add a Feat or just level up. Also debating going with a dual-class wizard/warlock.

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15 hours ago, Dexman PE PMP said:

5e

Been so long that I am essentially starting from scratch. Found a local group that campaigns together who share hosting duties. Luckily their newest campaign just recently started so I only had to level up to 4 which means I didn't really miss too much. I started with a half-elf Rogue and am trying to determine an Archtype and whether I add a Feat or just level up. Also debating going with a dual-class wizard/warlock.

what does the party need?  To fill out the ranks. 

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8 hours ago, humner said:

what does the party need?  To fill out the ranks. 

Not really sure what the need is which is why I'm waiting for the next session to work it out.

My two top choices are:

1) Archane Trickster. The cantrips and spells would compliment the build really well. Could either go with Feat: Resilient (level up CON & get that saving throw) or simply level up both CON and INT to 14 (already have INT and Dex saving throws).
2) Thief with Feat: Magic Initiate. Similar base magic abilities but a more well-rounded Rogue. I heard it's better/easier to play for beginners.

 

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I never played D&D, but a couple of weeks ago a friend invited my son and I over for an introductory session. He's an Army vet so that ameliorated the nerd fears (although I am a nerd). 

It was a ton of fun! We are hoping to play more, except the problem is we were on vacation and my friend doesn't live here :( 

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Last summer my youngest started playing at one of his friends houses - we assumed it was all HS kids except I was told one of the kids dad was the DM.

But late summer they needed a place to play so our son let them play on our basement- and I was a little shocked to see that the group that came over was half high school kids and half actual adults- it was weird as we had been at the pool drinking and then all these nerds showed up....

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On 5/1/2019 at 2:21 PM, humner said:

We played Pathfinder for years, I only went to 3.5 because I have piles of modules, even most of the Living Greyhawk.

 

It's the opposite for me. We sorta played between the two for years, but fully converted to Pathfinder about 10 years ago specifically because they we ran out of 3.5 modules but Paizo is still making new ones for pathfinder.

On 4/30/2019 at 4:30 PM, Dexman PE PMP said:

I actually had a great D&D session last night.

A Monday night game session? I've never been able to do work night games successfully.

15 hours ago, Road Guy said:

Last summer my youngest started playing at one of his friends houses - we assumed it was all HS kids except I was told one of the kids dad was the DM.

But late summer they needed a place to play so our son let them play on our basement- and I was a little shocked to see that the group that came over was half high school kids and half actual adults- it was weird as we had been at the pool drinking and then all these nerds showed up....

The sketchy factor is pretty high there. Unless the adults in the group are the parents, then they have no business playing with the minors.

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They were all actually nice folks - just a little extra on the nerd side - they made sure to clean up and took the Time to say thanks -

 

I was just surprised they weren’t all kids (High Schoolers)

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I'm Jelly.  I've always been a dork, but my parents were some of the people caught up in the "D&D = Devil Worship" craze of the early 90's.  The closest I got was playing Magic TG in high school.  One of my college buddies was heavily involved in D&D and Pathfinder.  Apparently he was a co-author on a book laying out a space-themed Pathfinder book that Pathfinder actually compensated the authors for...shortly before they released the official Starfinder rules.

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On 5/4/2019 at 1:25 AM, RBHeadge PE said:

A Monday night game session? I've never been able to do work night games successfully.

Tuesday night, but yeah it went well. It's a full campaign (not a one-shot). Started around 7:30, spent the first 30 min getting my character built/caught-up into the story, then played until 10-10:30. Found a good stopping point, and we'll be back at it again tomorrow night.

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Sundays from 1:30 pm to 8 pm.  I have three game tables, one of which has a flat screen table in it to move pdf maps into.  The screen becomes the game board.  One is an oval table for what would be considered "family games" and the third is a bar height 4 x 8 table I use for battle / strategy games. 

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On 5/7/2019 at 9:32 AM, humner said:

I have three game tables, one of which has a flat screen table in it to move pdf maps into.

I'm thinking of implementing something like this. How effective is it? Do you have protective layer of some kind? Between die rolls, food, and heavy books being thrown around I can't imagine a flatscreen lasting too long.

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I never played DnD when i was younger, due to nerds being really frowned upon/it not being healthy in my high school.  I recently started playing with a couple of friends, only it's a Midnight campaign (where the bad guys have won, you can't have 'real' weapons, and life is just horrible).  It's really fun!  We try to meet up once a month, but life gets in the way.  Plus, since it's Midnight, there is a lot of people in our group killing other people in our group so they won't be sacrificed for a tithe.  It's actually really complex and I love it!

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On ‎5‎/‎24‎/‎2019 at 7:17 AM, RBHeadge PE said:

I'm thinking of implementing something like this. How effective is it? Do you have protective layer of some kind? Between die rolls, food, and heavy books being thrown around I can't imagine a flatscreen lasting too long.

I keep everything but figs off of the screen.  I have imported maps from Pintrest, scanned maps from modules and in some cases used my CAD to create maps in layers to allow travel in dungeons

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Had a TPK session last night. DM had much more plans for our campaign, but when the party leader casts Shatter in a confined space against a heavily booby-trapped and magically-reinforced wall combined with a series of critical hits/failures, there wasn't that much he could do to save us.  It was also an absolute blast of a session.

We had 2 party members "survive" simply because they weren't at the session last night and were hanging out back at camp. So, the campaign continues but we have to generate 5 new characters before next week's session.

I really enjoyed the build I had going (half-elf, Rogue arcane trickster), so I may create similar one who was from the same underground Thieves Guild...

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18 hours ago, Dexman PE PMP said:

 there wasn't that much he could do to save us. 

That's what GM screens are for. Turn the die to both aid and hurt the players at the right times for drama.

TPKs and near-total-fails can be fun for everyone. But it sounds like it unraveled in like a single round for your party?

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2 hours ago, RBHeadge PE said:

That's what GM screens are for. Turn the die to both aid and hurt the players at the right times for drama.

TPKs and near-total-fails can be fun for everyone. But it sounds like it unraveled in like a single round for your party?

It all happened in the last 30 minutes of the session. Just a series of unfortunate rolls and a couple bad decisions.

We had been exploring an abandoned underground forge (very much like the Dwermer caves in Skyrim). While exploring the lowest level we came across a long circular corridor without any doors and one of the party detected large amounts of magic from behind the outer wall. We found a series of hidden levers that were all booby trapped (blades, poison gas, fireballs, magic disperse) and after at least a half dozen we were fairly battered (series of bad rolls leading to damage). Two of the members used Dimension Door to get through only to find an army waiting on the other side. One was killed by the army and the other escaped back to us. She decided to go back for him and was successful. After reviving him, he said he saw treasure chests and decided to cast Shatter against the wall to go get it (bad decision). The explosion killed 3 of us (another series of bad rolls), and the other two managed to get far enough away to survive only to be trapped on a failing metal stairway over an abyss that we had crossed the day prior (more bad rolls). One fell to her death and the other (a player who just joined us for this session) managed to transform into a lizard and scaled the wall over to the door where she was subsequently killed and eaten by the group's guard beast (a large Emu-like bird with teeth).

The only part that I was bummed about was the fact that I really liked the character build I had going. I managed to come up with a new character with similar attributes that ties into the story really well.

First character was a Half-elf rogue. I used Loki as the foundation. Basically a smooth-talking con-man with illusionary magic. New character is a younger woman, but also a half-elf rogue. She is an orphan and grew up on the streets as a pick-pocket until she tried to steal from my first character several years ago. He caught her and recognizing her talent he decided to teach her. When he went missing several weeks ago (by joining the campaign), she set off to go find him always being a couple days behind and just missing him. She has tracked him to the entrance of this forge when she hears a loud explosion...

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21 hours ago, Dexman PE PMP said:

It all happened in the last 30 minutes of the session. Just a series of unfortunate rolls and a couple bad decisions.

We had been exploring an abandoned underground forge (very much like the Dwermer caves in Skyrim). While exploring the lowest level we came across a long circular corridor without any doors and one of the party detected large amounts of magic from behind the outer wall. We found a series of hidden levers that were all booby trapped (blades, poison gas, fireballs, magic disperse) and after at least a half dozen we were fairly battered (series of bad rolls leading to damage). Two of the members used Dimension Door to get through only to find an army waiting on the other side. One was killed by the army and the other escaped back to us. She decided to go back for him and was successful. After reviving him, he said he saw treasure chests and decided to cast Shatter against the wall to go get it (bad decision). The explosion killed 3 of us (another series of bad rolls), and the other two managed to get far enough away to survive only to be trapped on a failing metal stairway over an abyss that we had crossed the day prior (more bad rolls). One fell to her death and the other (a player who just joined us for this session) managed to transform into a lizard and scaled the wall over to the door where she was subsequently killed and eaten by the group's guard beast (a large Emu-like bird with teeth).

The only part that I was bummed about was the fact that I really liked the character build I had going. I managed to come up with a new character with similar attributes that ties into the story really well.

First character was a Half-elf rogue. I used Loki as the foundation. Basically a smooth-talking con-man with illusionary magic. New character is a younger woman, but also a half-elf rogue. She is an orphan and grew up on the streets as a pick-pocket until she tried to steal from my first character several years ago. He caught her and recognizing her talent he decided to teach her. When he went missing several weeks ago (by joining the campaign), she set off to go find him always being a couple days behind and just missing him. She has tracked him to the entrance of this forge when she hears a loud explosion...

Just add "junior" to your character's name.  LOL

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